Browsing by Organisation Author "Aydın, Sevim"
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- PublicationAnalysis of research on 21st century skills: 2015-2022(Efe Academy Publishing, 2022) Şengel, Erhan; Aydın, Sevim; 385249; Alanoğlu, MüslimSince societies are constantly moving and focused on development, educational organizations should improve their education processes. Today, we could say that the most significant change has occurred in technology. The digital transformation experienced with the development of technology has also caused educational organizations to be affected by this transformation. Educational organizations should be ahead of society and lead change to meet social needs. Being a learning organization of educational organizations is closely related to the transformations they will experience. For this reason, it is crucial to address the development processes of educational organizations. I hope that the perspective presented by this book will be beneficial for educators and offer a different perspective on the digital transformation of the education process. I would like to thank esteemed academicians and the EFE ACADEMY family, who contributed to the book's preparation.
- ItemGame-based teaching in teacher education: a systematic review(ICETOL, 2022-06) Aydın, Sevim; Bertiz, Yasemin; Parlak Yılmaz, Nuray; 385249Today, technological tools have entered almost all fields and have been used extensively. Games have inevitably been affected by this process and games have become played in virtual environments with digital tools. Today, people of all ages interact with games and children can spend long hours playing games without getting bored, and the results of the research have paved the way for the use of games in education. The research, it is aimed to systematically deal with the studies on game-based teaching used in teacher education. The distribution of these studies by years, the distribution of their methods, data collection tools, data analysis methods, keywords, citations and country distribution of citations were revealed. Advanced search modules ERIC, EBSCO, Web of Science and TR Index are used. Keywords in the search are “game-based teaching” or “digital game-based learning”. Among the research articles, articles used as teaching methods and educational studies in higher education were taken. In this context, the PRISMA statement was used in research and report creation. The obtained data and results were analyzed by discussing with other findings obtained from the literature.
- PublicationGeçmişten günümüze uzaktan eğitim(Efe Akademi Yayınları, 2022) Şengel, Erhan; Aydın, Sevim; 385249; Karabatak, Songülİnsan, geçmişte yaşamış ve öğrenmiş olduklarının ürünüdür. Bu nedenle de insanın yaşamında öğrenmenin ve eğitimin rolü çok fazladır. Zaten eğitimin en önemli muhatabı insandır. İnsan da hem maddi hem manevi boyutları olan bir varlıktır. Bu varlığın devamı ve toplumda yer edinebilmesi için gerekli olan bilgi, beceri, anlayış da ancak eğitim yolu ile sağlanabilir. İnsanın daha değerli olmasını sağlayan eğitim, insanın doğuşundan başlayan ölümüne kadar devam eden bir gelişim sürecidir. Çünkü eğitim sonunda bir kişinin bilgi, beceri, anlayış ve davranışlarında kalıcı bir değişimin olması gerekir. Ancak bu değişim farklı şekillerde kendini göstermektedir. Ayrıca insan ihtiyacı olanı öğrendiği için ve öğrendiğinden insanlığın faydalanması için farklı alanlarda bilgi üretir ve ürettiği bilgileri topluma sunar. Tarihsel süreç içerisinde giderek kapsamını genişleten eğitim bilimi de pek çok bilim dalı etkileşime girmiştir. Çünkü eğitim biliminde disiplinler arası bilgi alıverişi oldukça önemlidir. Bu bağlamda Eğitim & Bilim kitap serimizde eğitimin farklı alt disiplinlerinden eğitim bilimlerinde uzman akademisyenlerin kaleminden siz okuyucularımıza hem bilimsel hem de entelektüel bilgiyi ulaştırmayı amaçladık. “Eğitim & Bilim-2022 kitabına özveriyle katkı sunan ve emeği geçen bölüm yazarlarına gönülden teşekkür ederim.
- ItemInvestigation of the effect of computer-aided animations on conceptual understanding through metaphors: an example of artificial intelligence(ICETOL, 2022-06) Aydın, Sevim; Duman, Emel; Bertiz, Yasemin; Birişçi, Salih; 385249In this research, Information Technology and Software (IT) course the differences between the conceptual understanding of fifth grade students regarding the concept of artificial intelligence before and after computer-aided animation monitoring were tried to be determined through metaphors. In the 2021-2022 academic year, 39 teachers working in the field of Information Technologies and 101 fifth-grade students studying at a secondary school in the Nilufer District of Bursa participated in the study. The purposeful sampling method was used to select the sample of the study. At the first stage of the study, the “Information Technology and Software Course Concept Teaching Questionnaire” prepared by the researchers was applied to the teachers online in order to identify the concepts that had difficulty in teaching within the scope of the BTY course. As a result of the survey dec, many concepts that are difficult to teach have been revealed, and among them, the concept of “artificial intelligence” has been included in the study due to its current and open to development. In the second stage of the study, in order to determine the metaphorical perceptions of students about the concept of artificial intelligence, students were asked to “Artificial intelligence is like ... because …”. In the light of the themes obtained from the metaphor results, computer-aided animation was developed by the researchers, which takes the concept of artificial intelligence as a subject. After the animation was shown to the students, the metaphor study was repeated and the change in the students' understanding of the concept of artificial intelligence was tried to determine. As a result of the study, although the conceptual categories related to artificial intelligence had similar characteristics in general, it was found that the justifications in the conceptual perceptions after animation were more meaningful
- PublicationInvestigation of the effects of computer-aided animations on conceptual understanding through metaphors: An example of artificial intelligence(ICETOL, 2022) Aydın, Sevim; Duman, Emel; Bertiz, Yasemin; Birişçi, Salih; 385249In this study, it was aimed to investigate the change in the conceptual understanding of "artificial intelligence". For this purpose, the determination of the metaphors related to the concept of artificial intelligence in the stages before and after watching the artificial intelligence-themed computer-aided animation developed within the scope of the study, and the assessment of change between them constituted the research problem. During the 2021-2022 academic year 39 Information Technologies (IT) teachers and 103 fifth grade students studying in a secondary school in Nilüfer District of Bursa participated in this study. A phenomenological design pattern was adopted throughout the research. In the first stage of the study, many concepts were revealed as a result of the questionnaire applied to determine the concepts that were difficult to teach by IT teachers, and among them the concept of "artificial intelligence" was determined. In the second stage of the study, students were asked to complete the statement "Artificial intelligence is like … because ..." to determine the metaphorical perceptions on the concept of artificial intelligence. Based on the themes obtained from the metaphor results, computer-aided animation on the concept of artificial intelligence was developed by the researchers. After the animation demonstration to students, the metaphorical data collection process was repeated and it was attempted to determine the change in the students' understanding of the concept of artificial intelligence. As a result of the study, although the conceptual categories regarding artificial intelligence generally had similar characteristics, it was observed that the justifications in the post-animation conceptual perceptions were more meaningful.
- ItemUsing web 3.0 in education: a systematic review(ISRES Publishing, 2022-12) Aydın, Sevim; Duman, Emel; Baltacı, Şehnaz; 385249; Hebebci, Mustafa Tevfik; Yılmaz, OğuzThe internet, which has become an indispensable part of our lives, is rapidly developing and changing with each passing day. In parallel with the development of the Internet, the expected development in the Web is also observed. The first web technologies that entered our lives along with the emergence of the Internet consist of simple, plain, read-only content and are called Web 1.0 (Parsa, 2009; Dominic, Francis & Pilomenraj, 2014). In Web 1.0 technologies, there are websites where the flow of information is unidirectional, the content is limited and created by a content provider, and users can only access the provided subject (Park, 2013; Thomas & Li, 2008). Due to the limited use of Web 1.0, Odabaşı et al. (2012) named Web 1.0 users as content-dependent passive readers.